Browse Source

只有被选中的元素才允许拖拽

master
修宁 7 months ago
parent
commit
0334750c05
  1. 5
      src/core/base/BaseRenderer.ts
  2. 34
      src/core/controls/SelectInspect.ts
  3. 169
      src/core/manager/EntityManager.ts
  4. 1
      src/modules/measure/MeasureRenderer.ts

5
src/core/base/BaseRenderer.ts

@ -116,9 +116,8 @@ export default abstract class BaseRenderer {
console.warn('No active viewport to append objects to.')
return
}
const dragObjects = objects.filter(obj => !!obj.userData.draggable)
this.tempViewport.dragControl.setDragObjects(dragObjects, 'push')
// const dragObjects = objects.filter(obj => !!obj.userData.draggable)
// this.tempViewport.dragControl.setDragObjects(dragObjects, 'push')
this.tempViewport.scene.add(...objects)
}

34
src/core/controls/SelectInspect.ts

@ -5,6 +5,9 @@ import { Line2 } from 'three/examples/jsm/lines/Line2.js'
import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry.js'
import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial.js'
import EventBus from '@/runtime/EventBus'
import { markRaw } from 'vue'
import { getMeta } from '@/core/manager/ModuleManager.ts'
import MouseMoveInspect from '@/core/controls/MouseMoveInspect.ts'
let pdFn, pmFn, puFn
@ -52,6 +55,8 @@ export default class SelectInspect implements IControls {
*/
selectionId: string
clickTime: number | null = null
constructor() {
}
@ -196,6 +201,9 @@ export default class SelectInspect implements IControls {
// 记录鼠标按下位置
this.recStartPos = this.viewport.getClosestIntersection(event)
this.createRectangle()
} else {
// 为 click 事件添加处理逻辑
this.clickTime = Date.now()
}
}
@ -221,5 +229,31 @@ export default class SelectInspect implements IControls {
onMouseUp(event: MouseEvent) {
this.disposeRect()
const clickTime = this.clickTime
this.clickTime = null
if (Date.now() - clickTime < 200) {
// 如果是点击事件,触发选中逻辑
const objects: THREE.Object3D[] = this.viewport.entityManager.getObjectByCanvasMouse(event)
if (objects.length > 0) {
const object = objects[0]
const entityId = object.userData.entityId
const item = this.viewport.entityManager.findItemById(entityId)
const itemTypeName = object.userData.t
if (item.dt.protected !== true) {
this.viewport.state.selectedObject = markRaw(object)
this.viewport.state.selectedItem = markRaw(item)
this.viewport.state.selectedEntityId = entityId
this.viewport.state.selectedObjectMeta = getMeta(itemTypeName)
EventBus.dispatch('selectedObjectChanged', {
viewport: markRaw(this.viewport),
selectedObject: this.viewport.state.selectedObject,
selectedItem: this.viewport.state.selectedItem,
selectedEntityId: this.viewport.state.selectedEntityId,
selectedObjectMeta: this.viewport.state.selectedObjectMeta
})
}
}
}
}
}

169
src/core/manager/EntityManager.ts

@ -3,6 +3,7 @@ import type Viewport from '@/core/engine/Viewport'
import type BaseRenderer from '@/core/base/BaseRenderer'
import { getRenderer } from './ModuleManager'
import { getLineId, parseLineId } from '@/core/ModelUtils'
import { Vector2 } from 'three'
/**
*
@ -24,6 +25,9 @@ export default class EntityManager {
// 所有 THREEJS "点"对象, 检索值是"点实体"的 id, 值是 THREE.Object3D 数组
private readonly objects = new Map<string, THREE.Object3D[]>()
// 所有 THREEJS "可选中"对象, 检索值是"点实体"的 id, 值是 THREE.Object3D 数组
private readonly _selectableObjects: THREE.Object3D[] = []
// 所有 THREEJS "线"对象, 检索值是"线实体"的 id, 取值方式是 {type}${startId}${endId}, 值是 THREE.Object3D 数组
private readonly lines = new Map<string, THREE.Object3D[]>()
@ -404,70 +408,70 @@ export default class EntityManager {
}
/**
*
* , .
*/
renamePoint(newId: string, originId: string) {
if (this.isUpdating) {
throw new Error('Cannot rename point during update')
}
const entity = this.entities.get(originId)
if (!entity) {
throw new Error(`Entity with id ${originId} does not exist`)
}
if (this.entities.has(newId)) {
throw new Error(`Entity with id ${newId} already exists`)
}
entity.id = newId
this.entities.set(newId, entity)
this.entities.delete(originId)
this.objects.set(newId, this.objects.get(originId) || [])
this.objects.delete(originId)
// 更新关系索引
const relations = this.relationIndex.get(originId)
if (relations) {
this.relationIndex.delete(originId)
// 更新所有关系中的 id
relations.center.forEach((relatedId) => {
const rev = this.relationIndex.get(relatedId)
if (rev && rev.delete('center', originId)) {
rev.add('center', newId)
}
})
relations.input.forEach((relatedId) => {
const rev = this.relationIndex.get(relatedId)
if (rev && rev.delete('out', originId)) {
rev.add('out', newId)
}
})
relations.output.forEach((relatedId) => {
const rev = this.relationIndex.get(relatedId)
if (rev && rev.delete('in', originId)) {
rev.add('in', newId)
}
})
this.relationIndex.set(newId, relations)
}
// 更新所有线段数据
for (const [lineId, lineObjects] of this.lines.entries()) {
const [type, startId, endId] = parseLineId(lineId)
if (startId === originId) {
const newLineId = getLineId(newId, endId, type)
this.lines.set(newLineId, lineObjects)
this.lines.delete(lineId)
} else if (endId === originId) {
const newLineId = getLineId(startId, newId, type)
this.lines.set(newLineId, lineObjects)
this.lines.delete(lineId)
}
}
}
// /**
// * 重命名一个点
// * 注意, 不能在更新时刻改名. 所有的关系节点都应该改名
// */
// renamePoint(newId: string, originId: string) {
// if (this.isUpdating) {
// throw new Error('Cannot rename point during update')
// }
// const entity = this.entities.get(originId)
// if (!entity) {
// throw new Error(`Entity with id ${originId} does not exist`)
// }
// if (this.entities.has(newId)) {
// throw new Error(`Entity with id ${newId} already exists`)
// }
// entity.id = newId
// this.entities.set(newId, entity)
// this.entities.delete(originId)
// this.objects.set(newId, this.objects.get(originId) || [])
// this.objects.delete(originId)
//
// // 更新关系索引
// const relations = this.relationIndex.get(originId)
// if (relations) {
// this.relationIndex.delete(originId)
//
// // 更新所有关系中的 id
// relations.center.forEach((relatedId) => {
// const rev = this.relationIndex.get(relatedId)
// if (rev && rev.delete('center', originId)) {
// rev.add('center', newId)
// }
// })
// relations.input.forEach((relatedId) => {
// const rev = this.relationIndex.get(relatedId)
// if (rev && rev.delete('out', originId)) {
// rev.add('out', newId)
// }
// })
// relations.output.forEach((relatedId) => {
// const rev = this.relationIndex.get(relatedId)
// if (rev && rev.delete('in', originId)) {
// rev.add('in', newId)
// }
// })
//
// this.relationIndex.set(newId, relations)
// }
//
// // 更新所有线段数据
// for (const [lineId, lineObjects] of this.lines.entries()) {
// const [type, startId, endId] = parseLineId(lineId)
// if (startId === originId) {
// const newLineId = getLineId(newId, endId, type)
// this.lines.set(newLineId, lineObjects)
// this.lines.delete(lineId)
//
// } else if (endId === originId) {
// const newLineId = getLineId(startId, newId, type)
// this.lines.set(newLineId, lineObjects)
// this.lines.delete(lineId)
// }
// }
// }
deleteEntityOnly(id: string) {
return this.entities.delete(id)
@ -478,15 +482,28 @@ export default class EntityManager {
}
deleteObjectsOnly(id: string) {
// 删除对象时,也需要从 _selectableObjects 中移除
const rel = this.objects.get(id)
if (rel) {
_.remove(this._selectableObjects, obj => !rel.includes(obj))
}
return this.objects.delete(id)
}
appendObject(id: string, points: THREE.Object3D[]) {
this.objects.set(id, points)
// 如果是可选中对象,添加到 _selectableObjects 中
if (points.some(obj => obj.userData.selectable !== false)) {
this._selectableObjects.push(...points)
}
}
appendLineObject(id: string, lines: THREE.Object3D[]) {
this.lines.set(id, lines)
// 如果是可选中对象,添加到 _selectableObjects 中
if (lines.some(obj => obj.userData.selectable !== false)) {
this._selectableObjects.push(...lines)
}
}
findLineObjectsById(lineId: string): THREE.Object3D[] {
@ -494,6 +511,11 @@ export default class EntityManager {
}
deleteLineObjectOnly(id: string) {
// 删除线对象时,也需要从 _selectableObjects 中移除
const rel = this.lines.get(id)
if (rel) {
_.remove(this._selectableObjects, obj => !rel.includes(obj))
}
return this.lines.delete(id)
}
@ -507,8 +529,23 @@ export default class EntityManager {
return this.entities.get(linkStartPointId)
}
getEntityMap() {
return this.entities
getObjectByCanvasMouse(event: MouseEvent): THREE.Object3D[] {
const _domElement = this.viewport.renderer.domElement
const rect = _domElement.getBoundingClientRect()
const _pointer = new Vector2()
_pointer.x = (event.clientX - rect.left) / rect.width * 2 - 1
_pointer.y = -(event.clientY - rect.top) / rect.height * 2 + 1
this.viewport.raycaster.setFromCamera(_pointer, this.viewport.camera)
const _intersections = this.viewport.raycaster.intersectObjects(this._selectableObjects, true)
if (!_intersections || _intersections.length === 0) {
return []
}
// 根据距离排序射线命中的对象集
return _.map(
_intersections.sort((a, b) => a.distance - b.distance),
r => r.object
)
}
}

1
src/modules/measure/MeasureRenderer.ts

@ -110,7 +110,6 @@ export default class MeasureRenderer extends BaseRenderer {
const dragObjects = objects.filter(obj => !!obj.userData.draggable)
this.tempViewport.dragControl.setDragObjects(dragObjects, 'push')
// this.tempViewport.dragControl.setDragObjects(objects, 'remove')
this.group.add(...objects)
}

Loading…
Cancel
Save