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Rack 优化

master
修宁 6 months ago
parent
commit
0e272ab527
  1. 5
      src/core/manager/InstanceMeshManager.ts
  2. 2
      src/example/example1.js
  3. 236
      src/modules/rack/RackRenderer.ts

5
src/core/manager/InstanceMeshManager.ts

@ -10,7 +10,7 @@ export default class InstanceMeshManager {
public readonly viewport: Viewport
public readonly allowSelect: boolean
public readonly allowDrag: boolean
public readonly blockCapacity: number = 1000 // 每个 block 的容量
public readonly blockCapacity: number
public readonly blocks: InstanceMeshBlock[] = []
private readonly geometry: THREE.BufferGeometry
@ -20,13 +20,14 @@ export default class InstanceMeshManager {
constructor(name: string, viewport: Viewport,
geometry: THREE.BufferGeometry, material: THREE.Material,
allowSelect: boolean, allowDrag: boolean) {
allowSelect: boolean, allowDrag: boolean, blockCapacity: number = 1000) {
this.name = name
this.viewport = viewport
this.allowSelect = allowSelect
this.allowDrag = allowDrag
this.geometry = geometry
this.material = material
this.blockCapacity = blockCapacity
}
/**

2
src/example/example1.js

@ -399,7 +399,7 @@ export default {
},
{
catalogCode: '__f3', t: 'floor',
items: buildRackPerformanceData(50, 200)
items: buildRackPerformanceData(10, 200)
}
],
elevator: [], // 电梯

236
src/modules/rack/RackRenderer.ts

@ -9,6 +9,9 @@ import { Material } from 'three/src/materials/Material'
import { InstancedMesh } from 'three/src/objects/InstancedMesh'
//@ts-ignore
import { mergeGeometries } from 'three/addons/utils/BufferGeometryUtils.js'
import InstancePointManager from '@/core/manager/InstancePointManager.ts'
import InstanceMeshManager from '@/core/manager/InstanceMeshManager.ts'
import type { Object3DLike } from '@/types/ModelTypes.ts'
/**
*
@ -26,6 +29,64 @@ export default class RackRenderer extends BaseRenderer {
readonly defaultRotation: THREE.Vector3 = new THREE.Vector3(0, 0, 0)
readonly defaultLineWidth: number = 0.05
bottomBarHeight = 0.2
bottomLinkHeight = 0.2
barSectionPoints = [
{ x: -0.05, y: -0.05 },
{ x: -0.025, y: -0.05 },
{ x: -0.01, y: -0.045 },
{ x: 0.05, y: -0.045 },
{ x: 0.025, y: -0.05 },
{ x: 0.05, y: -0.05 },
{ x: 0.05, y: 0.042 },
{ x: 0.042, y: 0.05 },
{ x: 0.025, y: 0.05 },
{ x: 0.025, y: 0.042 },
{ x: 0.042, y: 0.042 },
{ x: 0.042, y: -0.042 },
{ x: -0.042, y: -0.042 },
{ x: -0.042, y: 0.042 },
{ x: -0.025, y: 0.042 },
{ x: -0.025, y: 0.05 },
{ x: -0.042, y: 0.05 },
{ x: -0.05, y: 0.042 },
{ x: -0.05, y: -0.05 }
]
linkSectionPoints = [
{ x: -0.05, y: -0.05 },
{ x: -0.05, y: 0.05 },
{ x: 0, y: 0.05 },
{ x: 0, y: 0.06 },
{ x: -0.06, y: 0.06 },
{ x: -0.06, y: -0.05 },
{ x: -0.05, y: -0.05 }
]
linkBarSectionPoints = [
{ x: -0.025, y: -0.025 },
{ x: 0.025, y: -0.025 },
{ x: 0.025, y: 0.025 },
{ x: -0.025, y: 0.025 },
{ x: -0.025, y: -0.025 }
]
rackVerticalBarWidth = 0.1
rackVerticalBarDepth = 0.08
rackVerticalBarColor = 0xFF35499C
rackVerticalBarMaterial: Material = this.createVerticalBarMaterial()
rackLinkBarColor = 0xFF35499C
rackLinkBarGeometry: BufferGeometry = null
rackLinkBarMaterial: Material = this.createLinkBarMaterial()
rackHorizontalBarWidth = 0.1
rackHorizontalBarDepth = 0.08
rackHorizontalBarColor = 0xFFF97F27
rackHorizontalBarMaterial: Material = this.createHorizontalBarMaterial()
constructor(itemTypeName: string) {
super(itemTypeName)
}
@ -57,7 +118,7 @@ export default class RackRenderer extends BaseRenderer {
}
createPoint(item: ItemJson, option?: RendererCudOption): THREE.Object3D {
createPoint(item: ItemJson, option?: RendererCudOption): Object3DLike {
// 创建平面几何体
if (!item.dt.bays || !item.dt.rackDepth) {
system.showErrorDialog('RackRenderer field bays / rackDepth is null!')
@ -127,16 +188,12 @@ export default class RackRenderer extends BaseRenderer {
const meshes = this.createRack(item, option)
meshes.forEach(mesh => {
group.add(mesh)
})
// 设置位置
// group.position.set(item.tf[0][0], item.tf[0][1], item.tf[0][2])
//
// item.dt.rackWidth = rackWidth
// item.dt.rackHeight = rackHeight
return group
return meshes
}
dispose() {
@ -148,67 +205,7 @@ export default class RackRenderer extends BaseRenderer {
throw new Error('Rack createPointBasic not allow!')
}
rackVerticalBarWidth = 0.1
rackVerticalBarDepth = 0.08
rackVerticalBarColor = 0xFF35499C
rackVerticalBarGeometry: BufferGeometry = null
rackVerticalBarMaterial: Material = null
rackLinkBarColor = 0xFF35499C
rackLinkBarGeometry: BufferGeometry = null
rackLinkBarMaterial: Material = null
rackHorizontalBarWidth = 0.1
rackHorizontalBarDepth = 0.08
rackHorizontalBarColor = 0xFFF97F27
rackHorizontalBarGeometry: BufferGeometry = null
rackHorizontalBarMaterial: Material = null
bottomBarHeight = 0.2
bottomLinkHeight = 0.2
barSectionPoints = [
{ x: -0.05, y: -0.05 },
{ x: -0.025, y: -0.05 },
{ x: -0.01, y: -0.045 },
{ x: 0.05, y: -0.045 },
{ x: 0.025, y: -0.05 },
{ x: 0.05, y: -0.05 },
{ x: 0.05, y: 0.042 },
{ x: 0.042, y: 0.05 },
{ x: 0.025, y: 0.05 },
{ x: 0.025, y: 0.042 },
{ x: 0.042, y: 0.042 },
{ x: 0.042, y: -0.042 },
{ x: -0.042, y: -0.042 },
{ x: -0.042, y: 0.042 },
{ x: -0.025, y: 0.042 },
{ x: -0.025, y: 0.05 },
{ x: -0.042, y: 0.05 },
{ x: -0.05, y: 0.042 },
{ x: -0.05, y: -0.05 }
]
linkSectionPoints = [
{ x: -0.05, y: -0.05 },
{ x: -0.05, y: 0.05 },
{ x: 0, y: 0.05 },
{ x: 0, y: 0.06 },
{ x: -0.06, y: 0.06 },
{ x: -0.06, y: -0.05 },
{ x: -0.05, y: -0.05 }
]
linkBarSectionPoints = [
{ x: -0.025, y: -0.025 },
{ x: 0.025, y: -0.025 },
{ x: 0.025, y: 0.025 },
{ x: -0.025, y: 0.025 },
{ x: -0.025, y: -0.025 }
]
createVerticalBar(x, y, z, length): THREE.BufferGeometry {
createVerticalBar(length: number): THREE.BufferGeometry {
// 创建一个形状 柱子的截面形状
const shape = new THREE.Shape()
shape.moveTo(this.barSectionPoints[0].x, this.barSectionPoints[0].y)
@ -267,7 +264,7 @@ export default class RackRenderer extends BaseRenderer {
return material
}
createLinkBar(x, y, z, vBarLength, depth, bottomDistance, topDistance): THREE.BufferGeometry {
createLinkBar(vBarLength: number, depth: number, bottomDistance: number, topDistance: number): THREE.BufferGeometry {
const bgs: BufferGeometry[] = []
const top = vBarLength - topDistance
@ -358,8 +355,7 @@ export default class RackRenderer extends BaseRenderer {
return material
}
createHorizontalBar(x, y, z, length): THREE.BufferGeometry {
createHorizontalBar(length: number): THREE.BufferGeometry {
// 创建一个形状 柱子的截面形状
const shape = new THREE.Shape()
shape.moveTo(this.barSectionPoints[0].x, this.barSectionPoints[0].y)
@ -430,7 +426,7 @@ export default class RackRenderer extends BaseRenderer {
return material
}
createRack(item: ItemJson, option?: RendererCudOption): InstancedMesh[] {
createRack(item: ItemJson, option?: RendererCudOption): Object3DLike {
if (!item.dt.bays || !item.dt.rackDepth) {
system.showErrorDialog('RackRenderer field bays / rackDepth is null!')
return null
@ -541,68 +537,59 @@ export default class RackRenderer extends BaseRenderer {
distanceX += bay.bayWidth
}
const meshes: InstancedMesh[] = []
if (vBarMatrix.length > 0) {
if (!this.rackVerticalBarGeometry) {
this.rackVerticalBarGeometry = this.createVerticalBar(vBarMatrix[0].x, vBarMatrix[0].y, vBarMatrix[0].z, vBarMatrix[0].l)
}
if (!this.rackVerticalBarMaterial) {
this.rackVerticalBarMaterial = this.createVerticalBarMaterial()
}
const dummy = new THREE.Object3D()
const vBarMesh = new THREE.InstancedMesh(this.rackVerticalBarGeometry, this.rackVerticalBarMaterial, vBarMatrix.length)
// const vBarMesh = new THREE.InstancedMesh(this.rackVerticalBarGeometry, this.rackVerticalBarMaterial, vBarMatrix.length)
for (let i = 0; i < vBarMatrix.length; i++) {
const vp = vBarMatrix[i]
const wrap = this.getVBarMesh(vp.l).create(item.id)
dummy.position.set(vp.x, vp.y, vp.z)
dummy.rotation.set(vp.rx, vp.ry, vp.rz)
dummy.scale.set(vp.sx, vp.sy, vp.sz)
dummy.updateMatrix()
vBarMesh.setMatrixAt(i, dummy.matrix)
wrap.setMatrix4(dummy.matrix)
}
meshes.push(vBarMesh)
}
if (linkBarMatrix.length > 0) {
if (!this.rackLinkBarGeometry) {
this.rackLinkBarGeometry = this.createLinkBar(linkBarMatrix[0].x, linkBarMatrix[0].y, linkBarMatrix[0].z, rackHeight, item.dt.rackDepth, this.bottomLinkHeight, 0.2)
}
if (!this.rackLinkBarMaterial) {
this.rackLinkBarMaterial = this.createLinkBarMaterial()
}
// if (!this.rackLinkBarGeometry) {
// this.rackLinkBarGeometry = this.createLinkBar(rackHeight, item.dt.rackDepth, this.bottomLinkHeight, 0.2)
// }
const meshInstance = this.getLinkBarMesh(rackHeight, item.dt.rackDepth, this.bottomLinkHeight, 0.2)
const dummy = new THREE.Object3D()
const linkBarMesh = new THREE.InstancedMesh(this.rackLinkBarGeometry, this.rackLinkBarMaterial, linkBarMatrix.length)
for (let i = 0; i < linkBarMatrix.length; i++) {
const wrap = meshInstance.create(item.id)
const lp = linkBarMatrix[i]
dummy.position.set(lp.x, lp.y, lp.z)
dummy.rotation.set(lp.rx, lp.ry, lp.rz)
dummy.scale.set(lp.sx, lp.sy, lp.sz)
dummy.updateMatrix()
linkBarMesh.setMatrixAt(i, dummy.matrix)
// linkBarMesh.setMatrixAt(i, dummy.matrix)
wrap.setMatrix4(dummy.matrix)
}
meshes.push(linkBarMesh)
}
if (hBarMatrix.length > 0) {
if (!this.rackHorizontalBarGeometry) {
this.rackHorizontalBarGeometry = this.createHorizontalBar(hBarMatrix[0].x, hBarMatrix[0].y, hBarMatrix[0].z, hBarMatrix[0].l)
}
if (!this.rackHorizontalBarMaterial) {
this.rackHorizontalBarMaterial = this.createHorizontalBarMaterial()
}
const dummy = new THREE.Object3D()
const hBarMesh = new THREE.InstancedMesh(this.rackHorizontalBarGeometry, this.rackHorizontalBarMaterial, hBarMatrix.length)
// const hBarMesh = new THREE.InstancedMesh(this.rackHorizontalBarGeometry, this.rackHorizontalBarMaterial, hBarMatrix.length)
for (let i = 0; i < hBarMatrix.length; i++) {
const hp = hBarMatrix[i]
const wrap = this.getHBarMesh(hp.l).create(item.id)
dummy.position.set(hp.x, hp.y, hp.z)
dummy.rotation.set(hp.rx, hp.ry, hp.rz)
dummy.scale.set(hp.sx, hp.sy, hp.sz)
dummy.updateMatrix()
hBarMesh.setMatrixAt(i, dummy.matrix)
wrap.setMatrix4(dummy.matrix)
}
meshes.push(hBarMesh)
}
return meshes
return new THREE.Group()
}
@ -638,4 +625,53 @@ export default class RackRenderer extends BaseRenderer {
}
}
getLinkBarMesh(vBarLength: number, depth: number, bottomDistance: number, topDistance: number): InstanceMeshManager {
if (!this.tempViewport) {
throw new Error('tempViewport is not set.')
}
// rackHeight, item.dt.rackDepth, this.bottomLinkHeight, 0.2
const geometry = this.createLinkBar(vBarLength, depth, bottomDistance, topDistance)
const name = 'rack_linkbar_' + vBarLength + '_' + depth + '_' + bottomDistance + '_' + topDistance
return this.tempViewport.getOrCreateMeshManager(name, () =>
// 构建 InstanceMesh 代理对象
new InstanceMeshManager(name,
this.tempViewport,
geometry, this.rackLinkBarMaterial,
false, false, 100000)
)
}
getVBarMesh(length: number): InstanceMeshManager {
if (!this.tempViewport) {
throw new Error('tempViewport is not set.')
}
const name = 'rack_vbar' + length
return this.tempViewport.getOrCreateMeshManager(name, () => {
const geometry = this.createVerticalBar(length)
return new InstanceMeshManager(name,
this.tempViewport,
geometry, this.rackVerticalBarMaterial,
false, false, 100000)
})
}
getHBarMesh(length: number): InstanceMeshManager {
if (!this.tempViewport) {
throw new Error('tempViewport is not set.')
}
const name = 'rack_hbar' + length
return this.tempViewport.getOrCreateMeshManager(name, () => {
const geometry = this.createHorizontalBar(length)
return new InstanceMeshManager(name,
this.tempViewport,
geometry, this.rackHorizontalBarMaterial,
false, false, 100000)
})
}
}

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