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903 lines
26 KiB
903 lines
26 KiB
import * as THREE from 'three'
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import {CSG} from 'three-csg-ts'
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import gsap from 'gsap'
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import mqtt from 'mqtt'
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import {Euler} from 'three/src/math/Euler'
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import Cl2Entity from '@/modules/amr/ptr/cl2/Cl2Entity'
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import Cl23DGraphics from "@/modules/amr/ptr/cl2/Cl23DGraphics"
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import {
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AmrErrorCode,
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AmrMsg,
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AmrMsg10010,
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AmrMsg10050,
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AmrMsg10060,
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AmrMsg10110, AmrMsg10120, AmrMsg20011,
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AmrMsg20020,
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AmrMsg20050,
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AmrMsg20060,
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AmrMsg20100, AmrMsg20147, AmrMsg20148,
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AmrMsg20149,
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AmrMsg20150,
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AmrMsg20250,
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CurBatteryData,
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type CEventId, type COperationType, type CTaskMode, type CPickMode,
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type LogicDirection, TaskCompletedData, TaskModeChangeData, TaskStatusChangeData, TaskTypeChangeData, AmrMsg20010
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} from "@/core/manager/amr/AmrMessageDefine";
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import {worldModel} from "@/core/manager/WorldModel";
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type CStepTaskType = "MOVE" | "MOVE_BACKWARD" | "ROTATION" | "LOAD" | "UNLOAD" | "CHARGE"
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interface StepTask {
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SeqNo: number;
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StepTaskType: CStepTaskType;
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OperationType: 0 | 1 | 2 | 3 | 4 | 5 | 135 | 136;
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PickMode: 0 | 1 | 2 | 3 | 4 | 5 | 6;
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X: number;
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Y: number;
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Speed: number;
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EndDirection: 0 | 1 | 2 | 3 | 15;
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ChargeLocation: number;
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GoodsSlotHeight: number;
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position: THREE.Vector3;
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isCompleted: boolean;
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}
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export default class Cl23dObject extends THREE.Object3D {
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private item: ItemJson
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private _cl2Entity: Cl2Entity = null
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private currentStepTaskList: StepTask[] = []
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private runningStepTask: StepTask = null
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private runningStepTaskList: StepTask[] = []
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private travelAnimation: core.Tween = null
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private currentLogicX: number = -1
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private currentLogicY: number = -1
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private currentDirection: LogicDirection = 15
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private sendMessageQueue: AmrMsg<any>[] = []
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public Battery: number = 100
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private __TaskMode: CTaskMode = 0
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private __OperationType: COperationType = 0
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private __TaskStatus: CEventId = 0
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private __PickMode: CPickMode = 0
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get TaskMode(): CTaskMode {
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return this.__TaskMode
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}
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set TaskMode(value: CTaskMode) {
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if (this.__TaskMode != value) {
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const info = new TaskModeChangeData(this.__TaskMode, value)
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const msg = new AmrMsg20011(this.vehicleId, info)
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msg.TaskMode = value
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this.send20011(msg)
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}
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this.__TaskMode = value
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}
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get OperationType(): COperationType {
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return this.__OperationType
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}
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set OperationType(value: COperationType) {
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if (this.__OperationType != value) {
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const info = new TaskTypeChangeData(this.__OperationType, value)
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const msg = new AmrMsg20011(this.vehicleId, info)
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msg.TaskMode = this.TaskMode
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this.send20011(msg)
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}
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this.__OperationType = value
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}
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get TaskStatus(): CEventId {
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return this.__TaskStatus
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}
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set TaskStatus(value: CEventId) {
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if (this.__TaskStatus != value) {
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if (value != 1 && value != 4 && value != 8) {
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const info = new TaskStatusChangeData(this.OperationType)
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const msg = new AmrMsg20011(this.vehicleId, info)
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msg.TaskMode = this.TaskMode
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msg.EventId = value
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this.send20011(msg)
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} else if (value == 4) {
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const info = new TaskCompletedData(this.OperationType)
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info.Battery = this.Battery
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info.OperationResult = 0
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info.CurLogicX = this.currentLogicX
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info.CurLogicY = this.currentLogicY
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info.CurX = this.currentLogicX
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info.CurY = this.currentLogicY
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info.CurDirection = this.currentDirection
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info.CurOrientation = THREE.MathUtils.radToDeg(this.rotation.y)
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const msg = new AmrMsg20011(this.vehicleId, info)
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msg.TaskMode = this.TaskMode
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this.send20011(msg)
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}
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}
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}
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get PickMode(): CPickMode {
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return this.__PickMode
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}
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set PickMode(value: CPickMode) {
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if (this.__PickMode !== value) {
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this.__PickMode = value
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}
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}
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private bootTime: number = 0
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// 心跳间隔 UInt32 单位: s
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private heartBeatInterval: number = 0
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// 小车所有上报消息重试间隔(未收到应答消息时重发消息) UInt32 单位: s
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private mqRetryInterval: number = 3
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public get cl2Entity(): Cl2Entity {
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if (!this._cl2Entity) {
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const cl2: Cl2Entity = Model.getCl2(this.item.id) as Cl2Entity
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this._cl2Entity = cl2
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}
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return this._cl2Entity
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}
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public vehicleId: number
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private clock = new THREE.Clock()
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constructor(item: ItemJson, option?: RendererCudOption) {
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super()
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this.item = item
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if (!Cl23DGraphics.ptrPedestalGeometry) {
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Cl23DGraphics.ptrPedestalGeometry = Cl23DGraphics.createPtrPedestal()
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}
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const ptrPedestalGeometry = Cl23DGraphics.ptrPedestalGeometry
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const ptrPedestalMaterial = new THREE.MeshPhongMaterial({color: 0xffdddbca})
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const ptrPedestalMesh = new THREE.Mesh(ptrPedestalGeometry, ptrPedestalMaterial)
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ptrPedestalMesh.name = 'ptrPedestal'
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if (!Cl23DGraphics.ptrPillarGeometry) {
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Cl23DGraphics.ptrPillarGeometry = Cl23DGraphics.createPtrPillar()
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}
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const ptrPillarGeometry = Cl23DGraphics.ptrPillarGeometry
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const ptrPillarMaterial = new THREE.MeshPhongMaterial({color: 0xff6c6956})
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const ptrPillarMesh = new THREE.Mesh(ptrPillarGeometry, ptrPillarMaterial)
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if (!Cl23DGraphics.ptrForkGeometry) {
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Cl23DGraphics.ptrForkGeometry = Cl23DGraphics.createPtrFork()
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}
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const ptrForkGeometry = Cl23DGraphics.ptrForkGeometry
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const ptrForkMaterial = new THREE.MeshPhongMaterial({color: 0xff444444})
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const ptrForkMesh = new THREE.Mesh(ptrForkGeometry, ptrForkMaterial)
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ptrForkMesh.name = 'ptrFork'
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this.add(ptrPedestalMesh)
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const groupPillar = new THREE.Group()
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groupPillar.name = 'ptrPillar'
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groupPillar.add(ptrPillarMesh)
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groupPillar.add(ptrForkMesh)
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this.add(groupPillar)
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this.vehicleId = parseInt(this.cl2Entity.id)
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this.cl2Entity.viewport.addFrameTimerCallback(this.cl2Entity.id, this.onFrameTimer.bind(this))
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if (!worldModel.state.runState.isVirtual) {
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this.subscribeMessage('/wcs_server/' + this.cl2Entity.id)
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this.subscribeMessage('/agv_robot/status')
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}
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}
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private AGVModel = "CYBER-LIFT-A_V1.0"
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private AGVFnModel = "FITBOTS-CYBER-LIFT-1000_V1.0"
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private heartBeatTimeCount: number = 0
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private mqRetryTimeCount: number = 0
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private onFrameTimer() {
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if (!worldModel.state.runState.isVirtual) {
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return
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}
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const delta = this.clock.getDelta()
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this.mqRetryTimeCount += delta
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if (this.mqRetryInterval > 0 && this.mqRetryTimeCount >= this.mqRetryInterval) {
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this.mqRetryTimeCount = 0
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// 在此处理消息重试
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if (this.sendMessageQueue.length > 0) {
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this.sendMessage(this.sendMessageQueue[0])
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}
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}
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this.heartBeatTimeCount += delta
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if (this.heartBeatInterval > 0 && this.heartBeatTimeCount >= this.heartBeatInterval) {
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this.heartBeatTimeCount = 0
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// 在此处发送心跳报文
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this.sendHeartBeat()
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}
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}
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// 开机
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boot() {
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this.bootTime = Date.now();
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this.computeLogicXYAndDirection();
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if (!worldModel.state.runState.isVirtual) {
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return
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}
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this.subscribeMessage('/wcs_server/' + this.cl2Entity.id)
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this.send20147()
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setTimeout(() => {
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this.send20149()
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this.TaskMode = 1
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// 检查当前所在位置和方向 根据车当前所在的xz坐标获取地标
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setTimeout(() => {
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this.sendCurrentPositionAndDirection()
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setTimeout(() => {
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this.send20150()
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}, 1000)
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}, 1000)
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}, 2000)
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}
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// 关机
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shutdown() {
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if (!worldModel.state.runState.isVirtual) {
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return
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}
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const content = new AmrMsg20148(this.vehicleId)
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// 电量
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content.Battery = 100
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content.CreateMonoTime = Date.now() - this.bootTime
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content.Uptime = content.CreateMonoTime
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const m20148 = new AmrMsg<AmrMsg20148>(content)
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this.sendMessage(m20148)
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}
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// 开机上报
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send20147() {
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const content = new AmrMsg20147(this.vehicleId)
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content.AGVModel = this.AGVModel
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content.AGVFnModel = this.AGVFnModel
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// 电量
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content.Battery = 100
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content.CreateMonoTime = Date.now() - this.bootTime
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const m20147 = new AmrMsg<AmrMsg20147>(content)
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this.sendMessage(m20147)
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}
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// 主程序启动上报
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send20149() {
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const content = new AmrMsg20149(this.vehicleId)
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content.AGVModel = this.AGVModel
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content.AGVFnModel = this.AGVFnModel
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// 电量
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content.Battery = 100
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content.CreateMonoTime = Date.now() - this.bootTime
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const m20149 = new AmrMsg<AmrMsg20149>(content)
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this.sendMessage(m20149)
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}
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// 上线上报
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send20150() {
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const content = new AmrMsg20150(this.vehicleId)
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content.AGVModel = this.AGVModel
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content.AGVFnModel = this.AGVFnModel
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content.Battery = 100
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content.CreateMonoTime = Date.now() - this.bootTime
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const m20150 = new AmrMsg<AmrMsg20150>(content)
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this.sendMessage(m20150)
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}
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// 上报当前位姿,地标和方向
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sendCurrentPositionAndDirection() {
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if (this.currentLogicX <= 0 || this.currentLogicY <= 0) {
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// 当前车辆所在位置未找到
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const content = new AmrMsg20250(this.vehicleId)
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content.Duration = 0
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content.ErrCode = 5
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content.ErrCodeName = AmrErrorCode[5].ErrCodeName
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content.ErrEvtType = 1
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content.ErrLevel = 14
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content.ErrLifecycle = 2
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content.CreateMonoTime = Date.now() - this.bootTime
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const m20250 = new AmrMsg<AmrMsg20250>(content)
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this.sendMessage(m20250)
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} else {
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// 发送正常地标信息
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const content = new AmrMsg20020(this.vehicleId)
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content.CurDirection = this.currentDirection
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content.CurLogicX = this.currentLogicX
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content.CurLogicY = this.currentLogicY
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content.CurX = this.currentLogicX
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content.CurY = this.currentLogicY
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content.CreateMonoTime = Date.now() - this.bootTime
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const m20020 = new AmrMsg<AmrMsg20020>(content)
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this.sendMessage(m20020)
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}
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}
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send20010() {
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const content: AmrMsg20010 = new AmrMsg20010(this.vehicleId)
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content.CurX = this.currentLogicX
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content.CurY = this.currentLogicY
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content.CurDirection = this.currentDirection
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content.OperationType = this.OperationType
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content.Battery = this.Battery
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content.OperationResult = 0
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content.Summary = {
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ActuatorsData: [
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{
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MechNo: 1,
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Name: "Mech1",
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PickMode: this.PickMode
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}
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]
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}
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const m20010 = new AmrMsg<AmrMsg20010>(content)
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this.sendMessage(m20010)
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}
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send20011(content: AmrMsg20011<any>) {
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const m20011 = new AmrMsg<AmrMsg20011<any>>(content)
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this.sendMessage(m20011)
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}
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send20020(content: AmrMsg20020) {
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const m20020 = new AmrMsg<AmrMsg20020>(content)
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this.sendMessage(m20020)
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}
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send20060() {
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const content = new AmrMsg20060(this.vehicleId)
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content.CreateMonoTime = Date.now() - this.bootTime
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content.CurBattery = new CurBatteryData()
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content.CurLogicX = this.currentLogicX
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content.CurLogicY = this.currentLogicY
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content.CurOrientation = THREE.MathUtils.radToDeg(this.rotation.y);
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content.CurX = this.position.x;
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content.CurY = this.position.z;
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content.X = this.position.x;
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content.Y = this.position.z;
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const m20060 = new AmrMsg<AmrMsg20060>(content)
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this.sendMessage(m20060)
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}
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send20250(content: AmrMsg20250) {
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this.sendMessage(new AmrMsg<AmrMsg20250>(content))
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}
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subscribeMessage(topic: string) {
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worldModel.envManager.client.subscribe(topic, {qos: 0})
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}
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sendMessage(msg: AmrMsg<any>) {
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if (!worldModel.state.runState.isVirtual) {
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return
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}
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console.log('send message:', JSON.stringify(msg))
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if (this.sendMessageQueue.indexOf(msg) < 0) {
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this.sendMessageQueue.push(msg)
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}
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if (this.sendMessageQueue.length <= 0) {
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this.mqRetryTimeCount = 0
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}
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worldModel.envManager.client.publish('/agv_robot/status', JSON.stringify(msg))
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this.heartBeatTimeCount = 0
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}
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sendHeartBeat() {
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if (!worldModel.state.runState.isVirtual) {
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return
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}
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const content = new AmrMsg20100(this.vehicleId)
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content.Temperature = {Battery: this.Battery}
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const m20100 = new AmrMsg<AmrMsg20100>(content)
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worldModel.envManager.client.publish('/agv_robot/status', JSON.stringify(m20100))
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}
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sendAck(seqNo: number, vehicleId: number) {
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if (!worldModel.state.runState.isVirtual) {
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return
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}
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const msg20050 = new AmrMsg20050(seqNo, vehicleId)
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const ack = new AmrMsg<AmrMsg20050>(msg20050)
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this.heartBeatTimeCount = 0
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worldModel.envManager.client.publish('/agv_robot/status', JSON.stringify(ack))
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}
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/*==========RCS消息处理============*/
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// 处理任务
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handle10010Message(data: AmrMsg10010) {
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if (this.currentStepTaskList.length > 0) {
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if (this.runningStepTask.OperationType == 0 && this.runningStepTask.X == data.StartX && this.runningStepTask.Y == data.StartY) {
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// this.currentStepTaskList = []
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this.makeStepTask(data)
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this.executeTask()
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} else {
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// 此处应该有错误处理
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}
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} else {
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this.makeStepTask(data)
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this.executeTask()
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}
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}
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handle10050Message(data: AmrMsg<AmrMsg10050>) {
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if (this.sendMessageQueue.length > 0 && data.content.SeqNo === this.sendMessageQueue[0].content.SeqNo) {
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this.mqRetryTimeCount = 0
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this.sendMessageQueue.shift()
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}
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}
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handle10060Message(data: AmrMsg<AmrMsg10060>) {
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this.mqRetryInterval = data.content.MqRetryTime
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this.heartBeatInterval = data.content.HeartBeat
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this.TaskMode = 0
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}
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// 处理状态查询
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handle10110Message(data: AmrMsg<AmrMsg10110>) {
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this.send20060()
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}
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// 取消任务
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handle10120Message(data: AmrMsg<AmrMsg10120>) {
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}
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/*==========真车消息处理============*/
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// 计算逻辑方向
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computeLogicXYAndDirection() {
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let ra = this.rotation.y
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while (ra > Math.PI * 2) {
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ra -= Math.PI * 2
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}
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while (ra < 0) {
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ra += Math.PI * 2
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}
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const ddra = Math.PI / 8
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if (ra >= ddra * 7 || ra < ddra) {
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this.currentDirection = 0;
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} else if (ra >= ddra && ra < ddra * 3) {
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this.currentDirection = 3;
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} else if (ra >= ddra * 3 && ra < ddra * 5) {
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this.currentDirection = 2;
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} else if (ra >= ddra * 5 && ra < ddra * 7) {
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this.currentDirection = 1;
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} else {
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this.currentDirection = 15;
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}
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const pointItem = Model.getItemByXYZ(this.position.x, this.position.y, this.position.z)
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if (!pointItem || !pointItem.logicX || !pointItem.logicY) {
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this.currentLogicX = -1;
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this.currentLogicY = -1;
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} else {
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this.currentLogicX = pointItem.logicX;
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this.currentLogicY = pointItem.logicY;
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}
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}
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makeStepTask(data: AmrMsg10010) {
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let currentStepTask: StepTask = this.runningStepTask
|
|
if (currentStepTask == null) {
|
|
|
|
currentStepTask = {
|
|
SeqNo: 0,
|
|
StepTaskType: "MOVE",
|
|
OperationType: 0,
|
|
PickMode: 0,
|
|
X: this.currentLogicX,
|
|
Y: this.currentLogicY,
|
|
Speed: 1000,
|
|
EndDirection: this.currentDirection,
|
|
ChargeLocation: 0,
|
|
GoodsSlotHeight: 0,
|
|
position: this.position,
|
|
isCompleted: true
|
|
}
|
|
}
|
|
let endDirection = currentStepTask.EndDirection
|
|
|
|
if (data.Link.length > 0) {
|
|
for (let i = 0; i < data.Link.length; i++) {
|
|
const link = data.Link[i]
|
|
if ((currentStepTask.X == link.X && currentStepTask.Y == link.Y)
|
|
|| (currentStepTask.X != link.X && currentStepTask.Y != link.Y)) {
|
|
continue
|
|
} else if (currentStepTask.X < link.X) {
|
|
if (link.Speed > 0) {
|
|
endDirection = 0
|
|
} else {
|
|
endDirection = 2
|
|
}
|
|
} else if (currentStepTask.X > link.X) {
|
|
if (link.Speed > 0) {
|
|
endDirection = 2
|
|
} else {
|
|
endDirection = 0
|
|
}
|
|
} else if (currentStepTask.Y < link.Y) {
|
|
if (link.Speed > 0) {
|
|
endDirection = 1
|
|
} else {
|
|
endDirection = 3
|
|
}
|
|
} else if (currentStepTask.Y > link.Y) {
|
|
if (link.Speed > 0) {
|
|
endDirection = 3
|
|
} else {
|
|
endDirection = 1
|
|
}
|
|
}
|
|
|
|
if (endDirection != currentStepTask.EndDirection) {
|
|
const stepTask: StepTask = {
|
|
SeqNo: data.SeqNo,
|
|
StepTaskType: "ROTATION",
|
|
OperationType: 0,
|
|
PickMode: 0,
|
|
X: link.X,
|
|
Y: link.Y,
|
|
Speed: link.Speed,
|
|
EndDirection: endDirection,
|
|
ChargeLocation: data.ChargeLocation,
|
|
GoodsSlotHeight: data.GoodsSlotHeight,
|
|
position: Model.getPositionByLogicXY(link.X, link.Y) as THREE.Vector3,
|
|
isCompleted: false
|
|
}
|
|
currentStepTask = stepTask
|
|
this.currentStepTaskList.push(stepTask)
|
|
}
|
|
|
|
const stepTask: StepTask = {
|
|
SeqNo: data.SeqNo,
|
|
StepTaskType: link.Speed > 0 ? "MOVE" : "MOVE_BACKWARD",
|
|
OperationType: 0,
|
|
PickMode: 0,
|
|
X: link.X,
|
|
Y: link.Y,
|
|
Speed: link.Speed,
|
|
EndDirection: endDirection,
|
|
ChargeLocation: data.ChargeLocation,
|
|
GoodsSlotHeight: data.GoodsSlotHeight,
|
|
position: Model.getPositionByLogicXY(link.X, link.Y) as THREE.Vector3,
|
|
isCompleted: false
|
|
}
|
|
currentStepTask = stepTask
|
|
this.currentStepTaskList.push(stepTask)
|
|
}
|
|
}
|
|
|
|
|
|
if (data.OperationType == 0 && data.EndDirection >= 0 && data.EndDirection <= 3) {
|
|
endDirection = data.EndDirection;
|
|
} else if (data.OperationType == 3 && data.ChargeDirection >= 0 && data.ChargeDirection <= 3) {
|
|
endDirection = data.ChargeDirection
|
|
} else if (data.OperationType == 4 && data.GoodsSlotDirection >= 0 && data.GoodsSlotDirection <= 3) {
|
|
if (data.GoodsSlotDirection == 0) {
|
|
endDirection = 3
|
|
} else {
|
|
endDirection = (data.GoodsSlotDirection - 1) as LogicDirection
|
|
}
|
|
}
|
|
if (endDirection != currentStepTask.EndDirection) {
|
|
const stepTask: StepTask = {
|
|
SeqNo: data.SeqNo,
|
|
StepTaskType: "ROTATION",
|
|
OperationType: 0,
|
|
PickMode: 0,
|
|
X: data.EndX,
|
|
Y: data.EndY,
|
|
Speed: currentStepTask.Speed,
|
|
EndDirection: endDirection,
|
|
ChargeLocation: data.ChargeLocation,
|
|
GoodsSlotHeight: data.GoodsSlotHeight,
|
|
position: Model.getPositionByLogicXY(data.EndX, data.EndY) as THREE.Vector3,
|
|
isCompleted: false
|
|
}
|
|
this.currentStepTaskList.push(stepTask)
|
|
}
|
|
if (data.OperationType == 3) {
|
|
|
|
const stepTask: StepTask = {
|
|
SeqNo: data.SeqNo,
|
|
StepTaskType: "CHARGE",
|
|
OperationType: 3,
|
|
PickMode: 0,
|
|
X: data.EndX,
|
|
Y: data.EndY,
|
|
Speed: currentStepTask.Speed,
|
|
EndDirection: endDirection,
|
|
ChargeLocation: data.ChargeLocation,
|
|
GoodsSlotHeight: data.GoodsSlotHeight,
|
|
position: Model.getPositionByLogicXY(data.EndX, data.EndY) as THREE.Vector3,
|
|
isCompleted: false
|
|
}
|
|
this.currentStepTaskList.push(stepTask)
|
|
|
|
} else if (data.OperationType == 4) {
|
|
|
|
const stepTask: StepTask = {
|
|
SeqNo: data.SeqNo,
|
|
StepTaskType: data.PickMode == 1 ? "LOAD" : "UNLOAD",
|
|
OperationType: 4,
|
|
PickMode: data.PickMode,
|
|
X: data.EndX,
|
|
Y: data.EndY,
|
|
Speed: currentStepTask.Speed,
|
|
EndDirection: endDirection,
|
|
ChargeLocation: data.ChargeLocation,
|
|
GoodsSlotHeight: data.GoodsSlotHeight,
|
|
position: Model.getPositionByLogicXY(data.EndX, data.EndY) as THREE.Vector3,
|
|
isCompleted: false
|
|
}
|
|
this.currentStepTaskList.push(stepTask)
|
|
|
|
} else {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
executeTask() {
|
|
this.TaskMode = 2
|
|
while (this.currentStepTaskList.length > 0) {
|
|
const stepTask = this.currentStepTaskList[0]
|
|
if (this.runningStepTask) {
|
|
if ((stepTask.StepTaskType == "MOVE" || stepTask.StepTaskType == "MOVE_BACKWARD")
|
|
&& stepTask.EndDirection == this.runningStepTask.EndDirection
|
|
&& (stepTask.Speed > 0) == (this.runningStepTask.Speed > 0)) {
|
|
this.runningStepTask = stepTask
|
|
this.currentStepTaskList.shift()
|
|
this.runningStepTaskList.push(stepTask)
|
|
|
|
this.addTravel(stepTask.X, stepTask.Y, stepTask.Speed/1000)
|
|
|
|
} else {
|
|
break
|
|
}
|
|
} else {
|
|
this.runningStepTask = stepTask
|
|
this.currentStepTaskList.shift()
|
|
this.runningStepTaskList.push(stepTask)
|
|
if (stepTask.StepTaskType == "MOVE" || stepTask.StepTaskType == "MOVE_BACKWARD") {
|
|
this.addTravel(stepTask.X, stepTask.Y, stepTask.Speed/1000)
|
|
} else if (stepTask.StepTaskType == "ROTATION") {
|
|
this.addRotation(stepTask.EndDirection)
|
|
} else if (stepTask.StepTaskType == "LOAD") {
|
|
this.addLoad(stepTask.GoodsSlotHeight/1000)
|
|
} else if (stepTask.StepTaskType == "UNLOAD") {
|
|
this.addUnload(stepTask.GoodsSlotHeight/1000)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
onActionCompleted() {
|
|
this.runningStepTaskList = []
|
|
this.runningStepTask = null
|
|
this.computeLogicXYAndDirection()
|
|
// 当前所有动作执行完毕
|
|
if (this.currentStepTaskList.length <= 0) {
|
|
this.send20010()
|
|
}
|
|
this.PickMode = 0
|
|
this.OperationType = 0
|
|
this.TaskMode = 0
|
|
this.executeTask()
|
|
}
|
|
|
|
/*==========动画处理============*/
|
|
|
|
// 转
|
|
addRotation(direction: number): Promise<void> {
|
|
let rad = 0
|
|
switch (direction) {
|
|
case 1:
|
|
rad = Math.PI / 2 * 3
|
|
break
|
|
case 2:
|
|
rad = Math.PI
|
|
break
|
|
case 3:
|
|
rad = Math.PI / 2
|
|
break
|
|
default:
|
|
rad = 0
|
|
}
|
|
const quat1 = new THREE.Quaternion().setFromEuler(this.rotation)
|
|
const euler: Euler = new Euler(this.rotation.x, rad, this.rotation.z)
|
|
const quat2 = new THREE.Quaternion().setFromEuler(euler)
|
|
const angleDiff = quat1.angleTo(quat2)
|
|
console.log(rad, this.rotation.y, angleDiff)
|
|
const tr = this.rotation.y + angleDiff
|
|
let time = Math.abs(angleDiff) / (Math.PI / 7)
|
|
const duration = time
|
|
|
|
return new Promise(resolve => {
|
|
gsap.to(this.rotation, {
|
|
y: tr,
|
|
duration,
|
|
ease: 'none',
|
|
onComplete: ()=>{
|
|
resolve()
|
|
this.onActionCompleted()
|
|
}
|
|
})
|
|
})
|
|
}
|
|
|
|
// 走
|
|
addTravel(logicX: number, logicY: number, speed: number = 1): Promise<void> {
|
|
this.OperationType = 0
|
|
this.PickMode = 0
|
|
const pos = Model.getPositionByLogicXY(logicX, logicY)
|
|
|
|
const fromPos = this.position
|
|
const toPos = pos as THREE.Vector3
|
|
const distance = fromPos.distanceTo(toPos)
|
|
const duration = Math.max(1.0, distance / speed)
|
|
|
|
if (!this.travelAnimation) {
|
|
return new Promise(resolve => {
|
|
this.travelAnimation = gsap.fromTo(this.position, {
|
|
x: fromPos.x,
|
|
y: fromPos.y,
|
|
z: fromPos.z,
|
|
}, {
|
|
x: toPos.x,
|
|
y: toPos.y,
|
|
z: toPos.z,
|
|
duration,
|
|
ease: 'power2.inOut',
|
|
onComplete: () => {
|
|
this.travelAnimation = null
|
|
resolve()
|
|
this.onActionCompleted()
|
|
},
|
|
onUpdate: () => {
|
|
|
|
for (let i = 0; i < this.runningStepTaskList.length; i++) {
|
|
const task = this.runningStepTaskList[i]
|
|
if (task.isCompleted == false) {
|
|
if (this.position.distanceTo(task.position) < 0.1) {
|
|
task.isCompleted = true
|
|
this.runningStepTaskList.splice(0, i + 1)
|
|
const content: AmrMsg20020 = new AmrMsg20020(this.vehicleId)
|
|
content.CurLogicX = task.X
|
|
content.CurLogicY = task.Y
|
|
content.CurX = task.X
|
|
content.CurY = task.Y
|
|
// content.CurOrientation = task.Orientation
|
|
content.CurDirection = task.EndDirection
|
|
this.send20020(content)
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
})
|
|
})
|
|
} else {
|
|
this.travelAnimation.vars.x = toPos.x
|
|
this.travelAnimation.vars.y = toPos.y
|
|
this.travelAnimation.vars.z = toPos.z
|
|
const tt = this.travelAnimation.duration()
|
|
this.travelAnimation.duration(tt + duration)
|
|
this.travelAnimation.invalidate().restart();
|
|
}
|
|
|
|
}
|
|
|
|
// 取货
|
|
addLoad(height: number): void {
|
|
this.PickMode = 1
|
|
this.OperationType = 4
|
|
this.animationUpFork(height).then(
|
|
() => this.animationShowFork(1.4).then(
|
|
()=>this.animationUpFork(height + 0.2).then(
|
|
()=>this.animationHideFork().then(
|
|
()=>this.animationDownFork().then(()=>{
|
|
this.onActionCompleted()
|
|
})
|
|
)
|
|
)
|
|
)
|
|
)
|
|
}
|
|
// 卸货
|
|
addUnload(height: number): void {
|
|
this.PickMode = 2
|
|
this.OperationType = 4
|
|
this.animationUpFork(height + 0.2).then(
|
|
() => this.animationShowFork(1.4).then(
|
|
()=>this.animationUpFork(height).then(
|
|
()=>this.animationHideFork().then(
|
|
()=>this.animationDownFork().then(()=>{
|
|
this.onActionCompleted()
|
|
})
|
|
)
|
|
)
|
|
)
|
|
)
|
|
}
|
|
|
|
animationShowFork(z: number): Promise<void> {
|
|
|
|
const ptrPillar = this.getObjectByName('ptrPillar')
|
|
const time = 3
|
|
return new Promise(resolve => {
|
|
gsap.to(ptrPillar.position, {
|
|
z: -z,
|
|
duration: time,
|
|
repeat: 0,
|
|
ease: 'sine.inOut',
|
|
onComplete: resolve
|
|
})
|
|
})
|
|
|
|
}
|
|
|
|
animationHideFork(): Promise<void> {
|
|
return this.animationShowFork(0)
|
|
}
|
|
|
|
animationUpFork(y: number, time?: number = 3): Promise<void> {
|
|
const ptrFork = this.getObjectByName('ptrFork')
|
|
const ptrPillar = this.getObjectByName('ptrPillar')
|
|
const pz = ptrPillar.position.z
|
|
return new Promise(resolve => {
|
|
const bh = 0.22
|
|
const children = ptrFork.children
|
|
|
|
gsap.to(ptrFork.position, {
|
|
y: y,
|
|
duration: time,
|
|
repeat: 0,
|
|
ease: 'sine.inOut',
|
|
onComplete: resolve,
|
|
onUpdate: function () {
|
|
const a = this.targets()[0]
|
|
if (a.y < bh) {
|
|
if (pz > -1) {
|
|
for (let i = 0; i < children.length; i++) {
|
|
const child = children[i]
|
|
child.position.y = bh - a.y
|
|
}
|
|
} else if (a.y < 0) {
|
|
for (let i = 0; i < children.length; i++) {
|
|
const child = children[i]
|
|
child.position.y = 0 - a.y
|
|
}
|
|
}
|
|
}
|
|
}
|
|
})
|
|
})
|
|
}
|
|
|
|
animationDownFork(): Promise<void> {
|
|
return this.animationUpFork(0)
|
|
}
|
|
}
|
|
|
|
|
|
|