20 changed files with 610 additions and 60 deletions
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After Width: | Height: | Size: 6.7 KiB |
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After Width: | Height: | Size: 8.6 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 12 KiB |
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import BaseEntity from '@/core/base/BaseItemEntity.ts' |
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export default class ChargerEntity extends BaseEntity { |
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} |
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import BaseInteraction from '@/core/base/BaseInteraction.ts' |
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import * as THREE from 'three' |
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export default class ChargerInteraction extends BaseInteraction { |
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get isSinglePointMode(): boolean { |
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return true |
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} |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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createPointOfItem(item: ItemJson, point: THREE.Vector3): ItemJson { |
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item = super.createPointOfItem(item, point) |
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// 创建一个地堆货架
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item.dt.palletWidth = 1 // 宽度
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item.dt.palletDepth = 1.2 // 深度
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return item |
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} |
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} |
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import type { IMeta } from '@/core/base/IMeta.ts' |
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export default [ |
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{ field: 'uuid', editor: 'UUID', label: 'uuid', readonly: true, category: 'basic' }, |
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{ field: 'name', editor: 'TextInput', label: '名称', category: 'basic' }, |
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{ field: 'dt.label', editor: 'TextInput', label: '标签', category: 'basic' }, |
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{ editor: 'TransformEditor', category: 'basic' }, |
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{ field: 'dt.color', editor: 'Color', label: '颜色', category: 'basic' }, |
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{ editor: '-', category: 'basic' }, |
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{ field: 'dt.chargerWidth', editor: 'NumberInput', label: '充电桩宽度', category: 'basic' }, |
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{ field: 'dt.chargerDepth', editor: 'NumberInput', label: '充电桩深度', category: 'basic' }, |
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/** |
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* dt.bays 5列3层货架示例 |
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* { |
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* dt: { |
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* rackDepth: 1.1, // 货架深度
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* levelCount: 3, // 总层数
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* bayCount: 5, // 总列数
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* hideFloor: false, // 隐藏底板
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* extendColumns: true, // 扩展挡板
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* columnSpacing: 1, // 支脚跨越
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* bays: [ // 每列的配置
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* { |
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* bayWidth: 1.6, // 列的宽度
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* levelHeight: [ 1.4, 1.4, 1.4 ] // 每层的高度
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* }, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* ] |
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* } |
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* } |
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* |
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* |
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* |
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* |
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* |
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* |
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* |
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*/ |
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{ field: 'tf', editor: 'InOutCenterEditor', category: 'basic' }, |
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{ field: 'dt.selectable', editor: 'Switch', label: '可选中', category: 'basic' }, |
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{ field: 'dt.protected', editor: 'Switch', label: '受保护', category: 'basic' }, |
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{ field: 'visible', editor: 'Switch', label: '可见', category: 'basic' } |
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] as IMeta |
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import * as THREE from 'three' |
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import BaseRenderer from '@/core/base/BaseRenderer.ts' |
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import { Line2 } from 'three/examples/jsm/lines/Line2.js' |
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import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry.js' |
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import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial.js' |
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import {decimalSumBy} from "@/core/ModelUtils"; |
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import Constract from '@/core/Constract.ts' |
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import chargerUrl from '@/assets/images/ptr/charger.png' |
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/** |
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* 充电器渲染器 |
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*/ |
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export default class ChargerRenderer extends BaseRenderer { |
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static POINT_NAME = 'charger' |
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pointMaterial: THREE.Material |
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/** |
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* 默认点的高度, 防止和地面重合 |
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*/ |
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readonly defulePositionY: number = Constract.HEIGHT_WAY |
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readonly defaultScale: THREE.Vector3 = new THREE.Vector3(1, 1, 1) |
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readonly defaultRotation: THREE.Vector3 = new THREE.Vector3(0, 0, 0) |
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readonly defaultLineWidth: number = 0.15 |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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/** |
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* 所有的点,必须使用 storeWidth/storeDepth, 改TF无效 |
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*/ |
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override afterCreateOrUpdatePoint(item: ItemJson, option: RendererCudOption, objects: THREE.Object3D[]) { |
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super.afterCreateOrUpdatePoint(item, option, objects) |
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const point = objects[0] |
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// point.position.y = this.defulePositionY
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// point.scale.set(_.sumBy(item.dt.bays, b=>b.bayWidth), this.defaultScale.y, item.dt.rackDepth)
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point.rotation.set( |
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THREE.MathUtils.degToRad(item.tf[1][0]), |
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THREE.MathUtils.degToRad(item.tf[1][1]), |
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THREE.MathUtils.degToRad(item.tf[1][2]) |
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) |
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} |
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createLineBasic(start: ItemJson, end: ItemJson, type: LinkType): THREE.Object3D[] { |
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throw new Error('not allow store line.') |
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} |
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updateLine(start: ItemJson, end: ItemJson, type: LinkType, option?: RendererCudOption) { |
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throw new Error('not allow store line.') |
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} |
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createPoint(item: ItemJson, option?: RendererCudOption): THREE.Object3D[] { |
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// 创建平面几何体
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if (!item.dt.chargerWidth || !item.dt.chargerDepth) { |
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return [] |
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} |
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const textureLoader = new THREE.TextureLoader() |
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const texture = textureLoader.load(chargerUrl) |
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const group = new THREE.Group() |
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group.name = ChargerRenderer.POINT_NAME |
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// 绘制背景矩形框
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const planeGeometry = new THREE.PlaneGeometry(item.dt.chargerWidth, item.dt.chargerDepth); |
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planeGeometry.rotateX(-Math.PI / 2) |
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const planeMaterial = new THREE.MeshLambertMaterial({ |
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map: texture, // 颜色贴图
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transparent: true, // 允许透明纹理
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}); |
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const planeMesh = new THREE.Mesh(planeGeometry, planeMaterial); |
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group.add(planeMesh) |
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// 设置位置
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group.position.set(item.tf[0][0], item.tf[0][1], item.tf[0][2]) |
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const points = [group] |
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this.fillObjectUserDataFromItem(item, ...points) |
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this.afterCreateOrUpdatePoint(item, option, points) |
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this.tempViewport.entityManager.appendObject(item.id, points) |
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this.appendToScene(...points) |
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return points |
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} |
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dispose() { |
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super.dispose() |
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this.pointMaterial?.dispose() |
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} |
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createPointBasic(item: ItemJson, option?: RendererCudOption): Object3D[] { |
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return []; |
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} |
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} |
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@ -0,0 +1,15 @@ |
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import { defineModule } from '@/core/manager/ModuleManager.ts' |
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import ChargerRenderer from './ChargerRenderer.ts' |
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import ChargerEntity from './ChargerEntity.ts' |
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import ChargerMeta from './ChargerMeta.ts' |
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import ChargerInteraction from './ChargerInteraction.ts' |
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export const ITEM_TYPE_NAME = 'charger' |
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export default defineModule({ |
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name: ITEM_TYPE_NAME, |
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renderer: new ChargerRenderer(ITEM_TYPE_NAME), |
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interaction: new ChargerInteraction(ITEM_TYPE_NAME), |
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meta: ChargerMeta, |
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entity: ChargerEntity |
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}) |
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@ -0,0 +1,5 @@ |
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import BaseEntity from '@/core/base/BaseItemEntity.ts' |
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export default class ClxEntity extends BaseEntity { |
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} |
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@ -0,0 +1,22 @@ |
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import BaseInteraction from '@/core/base/BaseInteraction.ts' |
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import * as THREE from 'three' |
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export default class ClxInteraction extends BaseInteraction { |
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get isSinglePointMode(): boolean { |
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return true |
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} |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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createPointOfItem(item: ItemJson, point: THREE.Vector3): ItemJson { |
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item = super.createPointOfItem(item, point) |
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// 创建一个地堆货架
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item.dt.palletWidth = 1 // 宽度
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item.dt.palletDepth = 1.2 // 深度
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return item |
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} |
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} |
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@ -0,0 +1,49 @@ |
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import type { IMeta } from '@/core/base/IMeta.ts' |
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export default [ |
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{ field: 'uuid', editor: 'UUID', label: 'uuid', readonly: true, category: 'basic' }, |
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{ field: 'name', editor: 'TextInput', label: '名称', category: 'basic' }, |
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{ field: 'dt.label', editor: 'TextInput', label: '标签', category: 'basic' }, |
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{ editor: 'TransformEditor', category: 'basic' }, |
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{ field: 'dt.color', editor: 'Color', label: '颜色', category: 'basic' }, |
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{ editor: '-', category: 'basic' }, |
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{ field: 'dt.clxWidth', editor: 'NumberInput', label: 'CLX宽度', category: 'basic' }, |
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{ field: 'dt.clxDepth', editor: 'NumberInput', label: 'CLX深度', category: 'basic' }, |
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/** |
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* dt.bays 5列3层货架示例 |
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* { |
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* dt: { |
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* rackDepth: 1.1, // 货架深度
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* levelCount: 3, // 总层数
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* bayCount: 5, // 总列数
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* hideFloor: false, // 隐藏底板
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* extendColumns: true, // 扩展挡板
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* columnSpacing: 1, // 支脚跨越
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* bays: [ // 每列的配置
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* { |
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* bayWidth: 1.6, // 列的宽度
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* levelHeight: [ 1.4, 1.4, 1.4 ] // 每层的高度
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* }, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
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* ] |
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* } |
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* } |
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* |
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* |
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* |
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* |
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* |
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* |
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* |
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*/ |
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{ field: 'tf', editor: 'InOutCenterEditor', category: 'basic' }, |
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{ field: 'dt.selectable', editor: 'Switch', label: '可选中', category: 'basic' }, |
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{ field: 'dt.protected', editor: 'Switch', label: '受保护', category: 'basic' }, |
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{ field: 'visible', editor: 'Switch', label: '可见', category: 'basic' } |
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] as IMeta |
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@ -0,0 +1,97 @@ |
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import * as THREE from 'three' |
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import BaseRenderer from '@/core/base/BaseRenderer.ts' |
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import { Line2 } from 'three/examples/jsm/lines/Line2.js' |
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import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry.js' |
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import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial.js' |
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import {decimalSumBy} from "@/core/ModelUtils"; |
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import Constract from '@/core/Constract.ts' |
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import clxUrl from '@/assets/images/ptr/clx.png' |
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/** |
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* clx渲染器 |
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*/ |
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export default class ClxRenderer extends BaseRenderer { |
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static POINT_NAME = 'clx' |
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pointMaterial: THREE.Material |
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/** |
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* 默认点的高度, 防止和地面重合 |
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*/ |
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readonly defulePositionY: number = Constract.HEIGHT_WAY |
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readonly defaultScale: THREE.Vector3 = new THREE.Vector3(1, 1, 1) |
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readonly defaultRotation: THREE.Vector3 = new THREE.Vector3(0, 0, 0) |
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readonly defaultLineWidth: number = 0.15 |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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/** |
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* 所有的点,必须使用 storeWidth/storeDepth, 改TF无效 |
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*/ |
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override afterCreateOrUpdatePoint(item: ItemJson, option: RendererCudOption, objects: THREE.Object3D[]) { |
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super.afterCreateOrUpdatePoint(item, option, objects) |
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const point = objects[0] |
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// point.position.y = this.defulePositionY
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// point.scale.set(_.sumBy(item.dt.bays, b=>b.bayWidth), this.defaultScale.y, item.dt.rackDepth)
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point.rotation.set( |
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THREE.MathUtils.degToRad(item.tf[1][0]), |
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THREE.MathUtils.degToRad(item.tf[1][1]), |
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THREE.MathUtils.degToRad(item.tf[1][2]) |
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) |
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} |
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createLineBasic(start: ItemJson, end: ItemJson, type: LinkType): THREE.Object3D[] { |
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throw new Error('not allow store line.') |
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} |
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updateLine(start: ItemJson, end: ItemJson, type: LinkType, option?: RendererCudOption) { |
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throw new Error('not allow store line.') |
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} |
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createPoint(item: ItemJson, option?: RendererCudOption): THREE.Object3D[] { |
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// 创建平面几何体
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if (!item.dt.clxWidth || !item.dt.clxDepth) { |
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return [] |
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} |
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const textureLoader = new THREE.TextureLoader() |
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const texture = textureLoader.load(clxUrl) |
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const group = new THREE.Group() |
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group.name = ClxRenderer.POINT_NAME |
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// 绘制背景矩形框
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const planeGeometry = new THREE.PlaneGeometry(item.dt.clxWidth, item.dt.clxDepth); |
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planeGeometry.rotateX(-Math.PI / 2) |
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const planeMaterial = new THREE.MeshLambertMaterial({ |
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map: texture, // 颜色贴图
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transparent: true, // 允许透明纹理
|
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}); |
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const planeMesh = new THREE.Mesh(planeGeometry, planeMaterial); |
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group.add(planeMesh) |
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// 设置位置
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group.position.set(item.tf[0][0], item.tf[0][1], item.tf[0][2]) |
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const points = [group] |
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this.fillObjectUserDataFromItem(item, ...points) |
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this.afterCreateOrUpdatePoint(item, option, points) |
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this.tempViewport.entityManager.appendObject(item.id, points) |
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this.appendToScene(...points) |
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return points |
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} |
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dispose() { |
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super.dispose() |
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this.pointMaterial?.dispose() |
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} |
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createPointBasic(item: ItemJson, option?: RendererCudOption): Object3D[] { |
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return []; |
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} |
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} |
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@ -0,0 +1,15 @@ |
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import { defineModule } from '@/core/manager/ModuleManager.ts' |
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import ClxRenderer from './ClxRenderer.ts' |
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import ClxEntity from './ClxEntity.ts' |
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import ClxMeta from './ClxMeta.ts' |
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import ClxInteraction from './ClxInteraction.ts' |
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export const ITEM_TYPE_NAME = 'clx' |
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export default defineModule({ |
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name: ITEM_TYPE_NAME, |
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renderer: new ClxRenderer(ITEM_TYPE_NAME), |
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interaction: new ClxInteraction(ITEM_TYPE_NAME), |
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meta: ClxMeta, |
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entity: ClxEntity |
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}) |
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