50 changed files with 1154 additions and 452 deletions
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After Width: | Height: | Size: 6.7 KiB |
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After Width: | Height: | Size: 8.6 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 12 KiB |
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import type { FormField } from "@/components/data-form/DataFormTypes.ts"; |
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interface PropertyFieldSetter extends FormField { |
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} |
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interface PropertyFlattenSetter { |
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/** label宽度 */ |
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labelWidth?: string | number; |
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/** 表单字段大小 */ |
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size?: "" | "small" | "default" | "large"; |
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/** 设置器集合 */ |
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fields: Array<PropertyFieldSetter>; |
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} |
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interface PropertySetterGroup extends PropertyFlattenSetter { |
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/** 分组标题 */ |
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title: string; |
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/** 是否展开状态(默认为true) */ |
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expand?: boolean; |
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} |
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interface PropertySetter { |
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/** 最上面平铺的设置器 */ |
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flatten?: PropertyFlattenSetter; |
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/** 设置器分组集合 */ |
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groups?: Array<PropertySetterGroup>; |
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} |
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export type { |
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PropertyFieldSetter, |
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PropertyFlattenSetter, |
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PropertySetterGroup, |
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PropertySetter, |
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} |
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<script setup lang="ts"> |
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import { computed, reactive } from "vue"; |
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import { ElCollapse, ElCollapseItem } from "element-plus"; |
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import DataForm from "@/components/data-form/DataForm.vue"; |
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import type { PropertyFlattenSetter, PropertySetterGroup } from "@/core/base/PropertyTypes.ts"; |
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import type { DataFormProps } from "@/components/data-form/DataFormTypes.ts"; |
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import { defDataFormProps } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
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defineOptions({ |
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name: 'PropertyPanel', |
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}); |
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// 定义 Props 类型 |
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interface PropertyPanelProps { |
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/** 待编辑数据 */ |
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data?: any; |
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/** 默认的DataFormProps */ |
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defDataFormProps?: DataFormProps; |
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/** 最上面平铺的设置器 */ |
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flatten?: PropertyFlattenSetter; |
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/** 设置器分组集合 */ |
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groups?: Array<PropertySetterGroup>; |
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} |
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// 读取组件 props 属性 |
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const props = withDefaults(defineProps<PropertyPanelProps>(), {}); |
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// 定义 State 类型 |
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interface PropertyPanelState { |
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expandGroups: Array<string>; |
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} |
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// state 属性 |
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const state = reactive<PropertyPanelState>({ |
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expandGroups: [], |
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}); |
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// 定义 Data 类型 |
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interface PropertyPanelData { |
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} |
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// 内部数据 |
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const data: PropertyPanelData = {}; |
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const flattenFormProps = computed(() => getDefFormProps(props.flatten)); |
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function getDefFormProps(setter?: PropertyFlattenSetter) { |
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const formProps: DataFormProps = { |
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...defDataFormProps, |
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...props.defDataFormProps, |
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}; |
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fillFormProps(setter); |
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return formProps; |
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} |
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function fillFormProps(formProps: DataFormProps, setter?: PropertyFlattenSetter) { |
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if (!setter) return; |
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if (setter.size) formProps.size = setter.size; |
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if (setter.labelWidth) formProps.labelWidth = setter.labelWidth; |
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} |
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function getCollapseItemId(group: PropertySetterGroup, idx: number) { |
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return `_${idx}_${group.title}`; |
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} |
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interface PropertyPanelExpose { |
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state: PropertyPanelState; |
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data: PropertyPanelData; |
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} |
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const expose: PropertyPanelExpose = { |
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state, |
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data, |
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}; |
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// 定义组件公开内容 |
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defineExpose(expose); |
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export type { |
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PropertyPanelProps, |
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PropertyPanelState, |
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} |
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</script> |
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<template> |
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<div class="property-panel"> |
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<DataForm |
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v-if="props.flatten" |
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class="property-panel-form" |
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v-bind="flattenFormProps" |
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:data="props.data" |
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:formFields="props.flatten.fields" |
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/> |
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<ElCollapse v-if="props.groups" v-model="state.expandGroups"> |
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<ElCollapseItem |
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v-for="(group, idx) in props.groups" |
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:name="getCollapseItemId(group, idx)" |
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:title="group.title" |
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> |
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<DataForm |
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v-if="group" |
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class="property-panel-form" |
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v-bind="getDefFormProps(group)" |
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:data="props.data" |
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:formFields="props.flatten.fields" |
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/> |
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</ElCollapseItem> |
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</ElCollapse> |
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</div> |
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</template> |
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<style scoped> |
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</style> |
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@ -0,0 +1,58 @@ |
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import type { DataFormProps } from "@/components/data-form/DataFormTypes.ts"; |
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import type { PropertyFieldSetter } from "@/core/base/PropertyTypes.ts"; |
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const defDataFormProps: DataFormProps = { |
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columnCount: 1, |
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layout: "onlyLabelFixed", |
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labelWidth: "100px", |
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size: "small", |
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}; |
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const basicFieldsSetter: Array<PropertyFieldSetter> = [ |
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{ |
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dataPath: 'id', label: '唯一ID', input: 'Input', |
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inputProps: { |
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readonly: true, |
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}, |
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}, |
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{ |
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dataPath: 'name', label: '名称', input: 'Input', |
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inputProps: {}, |
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}, |
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{ |
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dataPath: 'visible', label: '可见', input: 'Checkbox', |
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inputProps: {}, |
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}, |
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{ |
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dataPath: 'dt.selectable', label: '可选中', input: 'Checkbox', |
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inputProps: {}, |
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}, |
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{ |
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dataPath: 'dt.protected', label: '受保护', input: 'Checkbox', |
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inputProps: {}, |
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}, |
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{ |
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dataPath: 'dt.label', label: '标签', input: 'Input', |
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inputProps: {}, |
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}, |
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{ |
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dataPath: 'dt.color', label: '颜色', input: 'ColorPicker', |
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inputProps: {}, |
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}, |
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// {
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// dataPath: 'tf', input: 'TransformEditor',
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// inputProps: {
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// },
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// },
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// {
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// dataPath: 'dt', input: 'InOutCenterEditor',
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// inputProps: {
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// },
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// },
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]; |
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export { |
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defDataFormProps, |
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basicFieldsSetter, |
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} |
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interface PropertyPanelProps { |
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} |
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export type { |
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PropertyPanelProps, |
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} |
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import BaseEntity from '@/core/base/BaseItemEntity.ts' |
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export default class ChargerEntity extends BaseEntity { |
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} |
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import BaseInteraction from '@/core/base/BaseInteraction.ts' |
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import * as THREE from 'three' |
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export default class ChargerInteraction extends BaseInteraction { |
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get isSinglePointMode(): boolean { |
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return true |
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} |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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createPointOfItem(item: ItemJson, point: THREE.Vector3): ItemJson { |
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item = super.createPointOfItem(item, point) |
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// 创建一个地堆货架
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item.dt.palletWidth = 1 // 宽度
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item.dt.palletDepth = 1.2 // 深度
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return item |
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} |
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} |
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import * as THREE from 'three' |
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import BaseRenderer from '@/core/base/BaseRenderer.ts' |
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import { Line2 } from 'three/examples/jsm/lines/Line2.js' |
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import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry.js' |
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import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial.js' |
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import {decimalSumBy} from "@/core/ModelUtils"; |
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import Constract from '@/core/Constract.ts' |
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import chargerUrl from '@/assets/images/ptr/charger.png' |
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/** |
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* 充电器渲染器 |
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*/ |
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export default class ChargerRenderer extends BaseRenderer { |
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static POINT_NAME = 'charger' |
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pointMaterial: THREE.Material |
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/** |
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* 默认点的高度, 防止和地面重合 |
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*/ |
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readonly defulePositionY: number = Constract.HEIGHT_WAY |
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readonly defaultScale: THREE.Vector3 = new THREE.Vector3(1, 1, 1) |
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readonly defaultRotation: THREE.Vector3 = new THREE.Vector3(0, 0, 0) |
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readonly defaultLineWidth: number = 0.15 |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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/** |
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* 所有的点,必须使用 storeWidth/storeDepth, 改TF无效 |
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*/ |
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override afterCreateOrUpdatePoint(item: ItemJson, option: RendererCudOption, objects: THREE.Object3D[]) { |
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super.afterCreateOrUpdatePoint(item, option, objects) |
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const point = objects[0] |
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// point.position.y = this.defulePositionY
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// point.scale.set(_.sumBy(item.dt.bays, b=>b.bayWidth), this.defaultScale.y, item.dt.rackDepth)
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point.rotation.set( |
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THREE.MathUtils.degToRad(item.tf[1][0]), |
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THREE.MathUtils.degToRad(item.tf[1][1]), |
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THREE.MathUtils.degToRad(item.tf[1][2]) |
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) |
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} |
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createLineBasic(start: ItemJson, end: ItemJson, type: LinkType): THREE.Object3D[] { |
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throw new Error('not allow store line.') |
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} |
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updateLine(start: ItemJson, end: ItemJson, type: LinkType, option?: RendererCudOption) { |
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throw new Error('not allow store line.') |
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} |
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createPoint(item: ItemJson, option?: RendererCudOption): THREE.Object3D[] { |
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// 创建平面几何体
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if (!item.dt.chargerWidth || !item.dt.chargerDepth) { |
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return [] |
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} |
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const textureLoader = new THREE.TextureLoader() |
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const texture = textureLoader.load(chargerUrl) |
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const group = new THREE.Group() |
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group.name = ChargerRenderer.POINT_NAME |
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// 绘制背景矩形框
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const planeGeometry = new THREE.PlaneGeometry(item.dt.chargerWidth, item.dt.chargerDepth); |
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planeGeometry.rotateX(-Math.PI / 2) |
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const planeMaterial = new THREE.MeshLambertMaterial({ |
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map: texture, // 颜色贴图
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transparent: true, // 允许透明纹理
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}); |
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const planeMesh = new THREE.Mesh(planeGeometry, planeMaterial); |
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group.add(planeMesh) |
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// 设置位置
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group.position.set(item.tf[0][0], item.tf[0][1], item.tf[0][2]) |
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const points = [group] |
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this.fillObjectUserDataFromItem(item, ...points) |
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this.afterCreateOrUpdatePoint(item, option, points) |
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this.tempViewport.entityManager.appendObject(item.id, points) |
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this.appendToScene(...points) |
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return points |
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} |
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dispose() { |
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super.dispose() |
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this.pointMaterial?.dispose() |
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} |
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createPointBasic(item: ItemJson, option?: RendererCudOption): Object3D[] { |
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return []; |
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} |
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} |
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@ -0,0 +1,15 @@ |
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import { defineModule } from '@/core/manager/ModuleManager.ts' |
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import ChargerRenderer from './ChargerRenderer.ts' |
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import ChargerEntity from './ChargerEntity.ts' |
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import ChargerMeta from './ChargerMeta.ts' |
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import ChargerInteraction from './ChargerInteraction.ts' |
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export const ITEM_TYPE_NAME = 'charger' |
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export default defineModule({ |
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name: ITEM_TYPE_NAME, |
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renderer: new ChargerRenderer(ITEM_TYPE_NAME), |
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interaction: new ChargerInteraction(ITEM_TYPE_NAME), |
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meta: ChargerMeta, |
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entity: ChargerEntity |
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}) |
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import BaseEntity from '@/core/base/BaseItemEntity.ts' |
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export default class ClxEntity extends BaseEntity { |
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} |
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@ -0,0 +1,22 @@ |
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import BaseInteraction from '@/core/base/BaseInteraction.ts' |
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import * as THREE from 'three' |
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export default class ClxInteraction extends BaseInteraction { |
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get isSinglePointMode(): boolean { |
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return true |
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} |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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createPointOfItem(item: ItemJson, point: THREE.Vector3): ItemJson { |
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item = super.createPointOfItem(item, point) |
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// 创建一个地堆货架
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item.dt.palletWidth = 1 // 宽度
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item.dt.palletDepth = 1.2 // 深度
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return item |
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} |
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} |
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@ -0,0 +1,97 @@ |
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import * as THREE from 'three' |
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import BaseRenderer from '@/core/base/BaseRenderer.ts' |
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import { Line2 } from 'three/examples/jsm/lines/Line2.js' |
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import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry.js' |
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import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial.js' |
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import {decimalSumBy} from "@/core/ModelUtils"; |
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import Constract from '@/core/Constract.ts' |
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import clxUrl from '@/assets/images/ptr/clx.png' |
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/** |
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* clx渲染器 |
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*/ |
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export default class ClxRenderer extends BaseRenderer { |
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static POINT_NAME = 'clx' |
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pointMaterial: THREE.Material |
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/** |
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* 默认点的高度, 防止和地面重合 |
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*/ |
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readonly defulePositionY: number = Constract.HEIGHT_WAY |
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readonly defaultScale: THREE.Vector3 = new THREE.Vector3(1, 1, 1) |
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readonly defaultRotation: THREE.Vector3 = new THREE.Vector3(0, 0, 0) |
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readonly defaultLineWidth: number = 0.15 |
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constructor(itemTypeName: string) { |
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super(itemTypeName) |
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} |
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/** |
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* 所有的点,必须使用 storeWidth/storeDepth, 改TF无效 |
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*/ |
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override afterCreateOrUpdatePoint(item: ItemJson, option: RendererCudOption, objects: THREE.Object3D[]) { |
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super.afterCreateOrUpdatePoint(item, option, objects) |
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const point = objects[0] |
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// point.position.y = this.defulePositionY
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// point.scale.set(_.sumBy(item.dt.bays, b=>b.bayWidth), this.defaultScale.y, item.dt.rackDepth)
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point.rotation.set( |
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THREE.MathUtils.degToRad(item.tf[1][0]), |
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THREE.MathUtils.degToRad(item.tf[1][1]), |
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THREE.MathUtils.degToRad(item.tf[1][2]) |
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) |
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} |
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createLineBasic(start: ItemJson, end: ItemJson, type: LinkType): THREE.Object3D[] { |
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throw new Error('not allow store line.') |
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} |
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updateLine(start: ItemJson, end: ItemJson, type: LinkType, option?: RendererCudOption) { |
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throw new Error('not allow store line.') |
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} |
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|
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createPoint(item: ItemJson, option?: RendererCudOption): THREE.Object3D[] { |
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// 创建平面几何体
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if (!item.dt.clxWidth || !item.dt.clxDepth) { |
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return [] |
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} |
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const textureLoader = new THREE.TextureLoader() |
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const texture = textureLoader.load(clxUrl) |
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const group = new THREE.Group() |
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group.name = ClxRenderer.POINT_NAME |
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// 绘制背景矩形框
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const planeGeometry = new THREE.PlaneGeometry(item.dt.clxWidth, item.dt.clxDepth); |
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planeGeometry.rotateX(-Math.PI / 2) |
||||
|
const planeMaterial = new THREE.MeshLambertMaterial({ |
||||
|
map: texture, // 颜色贴图
|
||||
|
transparent: true, // 允许透明纹理
|
||||
|
}); |
||||
|
const planeMesh = new THREE.Mesh(planeGeometry, planeMaterial); |
||||
|
group.add(planeMesh) |
||||
|
|
||||
|
// 设置位置
|
||||
|
group.position.set(item.tf[0][0], item.tf[0][1], item.tf[0][2]) |
||||
|
|
||||
|
const points = [group] |
||||
|
this.fillObjectUserDataFromItem(item, ...points) |
||||
|
this.afterCreateOrUpdatePoint(item, option, points) |
||||
|
this.tempViewport.entityManager.appendObject(item.id, points) |
||||
|
this.appendToScene(...points) |
||||
|
return points |
||||
|
} |
||||
|
|
||||
|
dispose() { |
||||
|
super.dispose() |
||||
|
this.pointMaterial?.dispose() |
||||
|
} |
||||
|
|
||||
|
createPointBasic(item: ItemJson, option?: RendererCudOption): Object3D[] { |
||||
|
return []; |
||||
|
} |
||||
|
} |
||||
@ -0,0 +1,15 @@ |
|||||
|
import { defineModule } from '@/core/manager/ModuleManager.ts' |
||||
|
import ClxRenderer from './ClxRenderer.ts' |
||||
|
import ClxEntity from './ClxEntity.ts' |
||||
|
import ClxMeta from './ClxMeta.ts' |
||||
|
import ClxInteraction from './ClxInteraction.ts' |
||||
|
|
||||
|
export const ITEM_TYPE_NAME = 'clx' |
||||
|
|
||||
|
export default defineModule({ |
||||
|
name: ITEM_TYPE_NAME, |
||||
|
renderer: new ClxRenderer(ITEM_TYPE_NAME), |
||||
|
interaction: new ClxInteraction(ITEM_TYPE_NAME), |
||||
|
meta: ClxMeta, |
||||
|
entity: ClxEntity |
||||
|
}) |
||||
@ -1,14 +0,0 @@ |
|||||
import type { IMeta } from '@/core/base/IMeta.ts' |
|
||||
|
|
||||
export default [ |
|
||||
{ field: 'uuid', editor: 'UUID', label: 'uuid', readonly: true, category: 'basic' }, |
|
||||
{ field: 'name', editor: 'TextInput', label: '名称', category: 'basic' }, |
|
||||
{ field: 'dt.label', editor: 'TextInput', label: '标签', category: 'basic' }, |
|
||||
{ editor: 'TransformEditor', category: 'basic' }, |
|
||||
{ field: 'dt.color', editor: 'Color', label: '颜色', category: 'basic' }, |
|
||||
{ editor: '-', category: 'basic' }, |
|
||||
{ field: 'tf', editor: 'InOutCenterEditor', category: 'basic' }, |
|
||||
{ field: 'dt.selectable', editor: 'Switch', label: '可选中', category: 'basic' }, |
|
||||
{ field: 'dt.protected', editor: 'Switch', label: '受保护', category: 'basic' }, |
|
||||
{ field: 'visible', editor: 'Switch', label: '可见', category: 'basic' } |
|
||||
] as IMeta |
|
||||
@ -0,0 +1,12 @@ |
|||||
|
import type { PropertySetter } from "@/core/base/PropertyTypes.ts"; |
||||
|
import { basicFieldsSetter } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
||||
|
|
||||
|
const propertySetter: PropertySetter = { |
||||
|
flatten: { |
||||
|
fields: [ |
||||
|
...basicFieldsSetter, |
||||
|
], |
||||
|
}, |
||||
|
}; |
||||
|
|
||||
|
export default propertySetter; |
||||
@ -1,15 +0,0 @@ |
|||||
import type { IMeta } from '@/core/base/IMeta.ts' |
|
||||
|
|
||||
const MeasureMeta: IMeta = [ |
|
||||
{ field: 'uuid', editor: 'UUID', label: 'uuid', readonly: true, category: 'basic' }, |
|
||||
{ field: 'name', editor: 'TextInput', label: '名称', category: 'basic' }, |
|
||||
{ field: 'dt.label', editor: 'TextInput', label: '标签', category: 'basic' }, |
|
||||
{ editor: 'TransformEditor', category: 'basic' }, |
|
||||
{ field: 'dt.color', editor: 'Color', label: '颜色', category: 'basic' }, |
|
||||
{ editor: '-', category: 'basic' }, |
|
||||
{ field: 'tf', editor: 'InOutCenterEditor', category: 'basic' }, |
|
||||
{ field: 'dt.selectable', editor: 'Switch', label: '可选中', category: 'basic' }, |
|
||||
{ field: 'dt.protected', editor: 'Switch', label: '受保护', category: 'basic' }, |
|
||||
{ field: 'visible', editor: 'Switch', label: '可见', category: 'basic' } |
|
||||
] |
|
||||
export default MeasureMeta |
|
||||
@ -0,0 +1,12 @@ |
|||||
|
import type { PropertySetter } from "@/core/base/PropertyTypes.ts"; |
||||
|
import { basicFieldsSetter } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
||||
|
|
||||
|
const propertySetter: PropertySetter = { |
||||
|
flatten: { |
||||
|
fields: [ |
||||
|
...basicFieldsSetter, |
||||
|
], |
||||
|
}, |
||||
|
}; |
||||
|
|
||||
|
export default propertySetter; |
||||
@ -0,0 +1,20 @@ |
|||||
|
import type { PropertySetter } from "@/core/base/PropertyTypes.ts"; |
||||
|
import { basicFieldsSetter } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
||||
|
|
||||
|
const propertySetter: PropertySetter = { |
||||
|
flatten: { |
||||
|
fields: [ |
||||
|
...basicFieldsSetter, |
||||
|
{ |
||||
|
dataPath: 'dt.palletWidth', label: '托盘宽度', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.palletDepth', label: '托盘深度', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
], |
||||
|
}, |
||||
|
}; |
||||
|
|
||||
|
export default propertySetter; |
||||
@ -0,0 +1,20 @@ |
|||||
|
import type { PropertySetter } from "@/core/base/PropertyTypes.ts"; |
||||
|
import { basicFieldsSetter } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
||||
|
|
||||
|
const propertySetter: PropertySetter = { |
||||
|
flatten: { |
||||
|
fields: [ |
||||
|
...basicFieldsSetter, |
||||
|
{ |
||||
|
dataPath: 'dt.palletWidth', label: '托盘宽度', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.palletDepth', label: '托盘深度', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
], |
||||
|
}, |
||||
|
}; |
||||
|
|
||||
|
export default propertySetter; |
||||
@ -0,0 +1,64 @@ |
|||||
|
import type { PropertySetter } from "@/core/base/PropertyTypes.ts"; |
||||
|
import { basicFieldsSetter } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
||||
|
|
||||
|
const propertySetter: PropertySetter = { |
||||
|
flatten: { |
||||
|
fields: [ |
||||
|
...basicFieldsSetter, |
||||
|
{ |
||||
|
dataPath: 'dt.rackDepth', label: '货架深度', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.levelCount', label: '总层数', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.bayCount', label: '总列数', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.hideFloor', label: '隐藏底板', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.extendColumns', label: '扩展挡板', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
{ |
||||
|
dataPath: 'dt.columnSpacing', label: '支脚跨越', input: 'InputNumber', |
||||
|
inputProps: {}, |
||||
|
}, |
||||
|
// {
|
||||
|
// dataPath: 'dt.bays', input: 'BayEditor',
|
||||
|
// inputProps: {
|
||||
|
// },
|
||||
|
// },
|
||||
|
/** |
||||
|
* dt.bays 5列3层货架示例 |
||||
|
* { |
||||
|
* dt: { |
||||
|
* rackDepth: 1.1, // 货架深度
|
||||
|
* levelCount: 3, // 总层数
|
||||
|
* bayCount: 5, // 总列数
|
||||
|
* hideFloor: false, // 隐藏底板
|
||||
|
* extendColumns: true, // 扩展挡板
|
||||
|
* columnSpacing: 1, // 支脚跨越
|
||||
|
* bays: [ // 每列的配置
|
||||
|
* { |
||||
|
* bayWidth: 1.6, // 列的宽度
|
||||
|
* levelHeight: [ 1.4, 1.4, 1.4 ] // 每层的高度
|
||||
|
* }, |
||||
|
* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
||||
|
* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
||||
|
* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
||||
|
* {bayWidth: 1.6, levelHeight: [ 1.4, 1.4, 1.4 ]}, |
||||
|
* ] |
||||
|
* } |
||||
|
* } |
||||
|
*/ |
||||
|
], |
||||
|
}, |
||||
|
}; |
||||
|
|
||||
|
export default propertySetter; |
||||
@ -1,14 +0,0 @@ |
|||||
import type { IMeta } from '@/core/base/IMeta.ts' |
|
||||
|
|
||||
export default [ |
|
||||
{ field: 'uuid', editor: 'UUID', label: 'uuid', readonly: true, category: 'basic' }, |
|
||||
{ field: 'name', editor: 'TextInput', label: '名称', category: 'basic' }, |
|
||||
{ field: 'dt.label', editor: 'TextInput', label: '标签', category: 'basic' }, |
|
||||
{ editor: 'TransformEditor', category: 'basic' }, |
|
||||
{ field: 'dt.color', editor: 'Color', label: '颜色', category: 'basic' }, |
|
||||
{ editor: '-', category: 'basic' }, |
|
||||
{ field: 'tf', editor: 'InOutCenterEditor', category: 'basic' }, |
|
||||
{ field: 'dt.selectable', editor: 'Switch', label: '可选中', category: 'basic' }, |
|
||||
{ field: 'dt.protected', editor: 'Switch', label: '受保护', category: 'basic' }, |
|
||||
{ field: 'visible', editor: 'Switch', label: '可见', category: 'basic' } |
|
||||
] as IMeta |
|
||||
@ -0,0 +1,12 @@ |
|||||
|
import type { PropertySetter } from "@/core/base/PropertyTypes.ts"; |
||||
|
import { basicFieldsSetter } from "@/editor/widgets/property/PropertyPanelConstant.ts"; |
||||
|
|
||||
|
const propertySetter: PropertySetter = { |
||||
|
flatten: { |
||||
|
fields: [ |
||||
|
...basicFieldsSetter, |
||||
|
], |
||||
|
}, |
||||
|
}; |
||||
|
|
||||
|
export default propertySetter; |
||||
Loading…
Reference in new issue