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105 lines
3.4 KiB
105 lines
3.4 KiB
import * as THREE from 'three'
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import BaseRenderer from '@/core/base/BaseRenderer.ts'
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import { Line2 } from 'three/examples/jsm/lines/Line2.js'
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import { LineGeometry } from 'three/examples/jsm/lines/LineGeometry.js'
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import { LineMaterial } from 'three/examples/jsm/lines/LineMaterial.js'
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/**
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* 地堆货位渲染器
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*/
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export default class GstoreRenderer extends BaseRenderer {
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static POINT_NAME = 'ground_store'
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pointMaterial: THREE.Material
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/**
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* 默认点的高度, 防止和地面重合
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*/
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readonly defulePositionY: number = 0.5 // 默认点的高度, 0.01, 防止和地面重合
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readonly defaultScale: THREE.Vector3 = new THREE.Vector3(1.5, 1.2, 0.1)
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readonly defaultRotation: THREE.Vector3 = new THREE.Vector3(0, 0, 0)
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readonly defaultLineWidth: number = 0.05
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constructor(itemTypeName: string) {
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super(itemTypeName)
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}
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/**
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* 所有的点,必须使用 storeWidth/storeDepth, 改TF无效
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*/
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override afterCreateOrUpdatePoint(item: ItemJson, option: RendererCudOption, objects: THREE.Object3D[]) {
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super.afterCreateOrUpdatePoint(item, option, objects)
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const point = objects[0]
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point.position.y = this.defulePositionY
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point.scale.set(item.dt.storeWidth, this.defaultScale.y, item.dt.storeDepth)
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point.rotation.set(
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THREE.MathUtils.degToRad(this.defaultRotation.x),
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THREE.MathUtils.degToRad(this.defaultRotation.y),
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THREE.MathUtils.degToRad(this.defaultRotation.z)
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)
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}
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createLineBasic(start: ItemJson, end: ItemJson, type: LinkType): THREE.Object3D[] {
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throw new Error('not allow store line.')
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}
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updateLine(start: ItemJson, end: ItemJson, type: LinkType, option?: RendererCudOption) {
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throw new Error('not allow store line.')
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}
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createPointBasic(item: ItemJson, option?: RendererCudOption): THREE.Object3D[] {
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// 创建平面几何体
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const group = new THREE.Group()
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group.name = GstoreRenderer.POINT_NAME
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// 绘制背景矩形框
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const planeGeometry = new THREE.PlaneGeometry(item.dt.storeWidth, item.dt.storeDepth)
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planeGeometry.rotateX(-Math.PI / 2)
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const planeMaterial = new THREE.MeshBasicMaterial({
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color: 'white',
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transparent: true, // 启用透明
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opacity: 0.2, // 50%透明度
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depthWrite: false, // 防止深度冲突
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side: THREE.DoubleSide // 双面渲染:ml-citation{ref="5,8" data="citationList"}
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})
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const planeMesh = new THREE.Mesh(planeGeometry, planeMaterial)
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group.add(planeMesh)
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if (!item.dt.storeWidth || !item.dt.storeDepth) {
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return [group]
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}
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// 绘制边框
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const lineXLen = item.dt.storeWidth - this.defaultLineWidth
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const lineYLen = item.dt.storeDepth - this.defaultLineWidth
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const lineGeometry = new LineGeometry().setPositions([
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-(lineXLen / 2), -(lineYLen / 2), 0,
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lineXLen / 2, -(lineYLen / 2), 0,
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lineXLen / 2, lineYLen / 2, 0,
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-(lineXLen / 2), lineYLen / 2, 0,
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-(lineXLen / 2), -(lineYLen / 2), 0
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])
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lineGeometry.rotateX(-Math.PI / 2)
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const lineMaterial = new LineMaterial({
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color: 0x00ff00,
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linewidth: 0.05,
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worldUnits: true,
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resolution: new THREE.Vector2(window.innerWidth, window.innerHeight),
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side: THREE.DoubleSide
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})
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//
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const line = new Line2(lineGeometry, lineMaterial)
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group.add(line as THREE.Object3D)
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return [group]
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}
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dispose() {
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super.dispose()
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this.pointMaterial?.dispose()
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}
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}
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